Prophecy is a game intended for people who enjoy complex plotlines, intensive roleplaying, and tough, meaningful fights. The person who will get the best experience out of Prophecy is someone who attends regularly, is eager to roleplay and get into plots, and enjoys challenges. While we expect that someone who comes occasionally or even just once can still have an enjoyable time, we intended Prophecy as a series of episodes in a continuing plotline, thus it will be more meaningful to a person who can participate regularly.

The Prophecy rules are more complex than some other systems, so please expect that you will have to spend some time reading the rulebook at least once through in detail. You will have a difficult, and probably less enjoyable, time if you arrive at an event without having read the rules and created your character ahead of time. We could have chosen a simpler rules system, but chose the current rules because we felt they would best allow us to create the complex world and plots of Prophecy.